Player 4 didn't manage to kill all the zombies, but could still escape being injured if fast enough to duck in time.
For the next game (yea, I'm thinking ahead here) I plan to use the same grid as this game, except NO buildings! Just a huge open space where players can move freely, but in the DARK! Then, with inspiration from @pandorasbox, make it a free-for all elimination game. No player-killing for the first 2 days, then its open season from the 3rd day on. What do you think of that?
Objective: Press the button in the North-Western corner to blow up all remaining zombies.
Players turn from day before:
Please see the spreadsheet (linked below).
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).
The Rules of this game can be found here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
@happyme/zombie-adventure-game-14-sign-up-here
Prizes:
The only legal way to get these exclusive buttons is to play the game and win.

Zombie Turn after the players made the above moves:
All zombies pre-existing on the board move: The Walker attacks player 4! Roll 4 for a hit. Player 4 suffers 1 damage.
Zombies spawn at spawn sites:
bottom left rolls a 5 = Runner.
top left rolls a 2 = nothing.
top right rolls a 5 = Runner.
Original zombie image used in the button obtained from https://pixabay.com/en/zombie-death-dead-day-of-the-dead-1801470/ (CC0)
In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!