
Hello guys! I painted a still life for material and lighting study. I know I can just make this on a 3d software but 2d artist need to keep their pocket full of tricks as well, so no one is exempted in learning material rendering.
Anyway, this is the base shapes:

using this guide I passionately made HAHAHHA

And plotting the very basic soul of the objects

Now that we have the base material, we can easily create different type of lighting on it
- This one here is for ambient lighting

- Direct light on upper front left

- Direct light upper front left and weak bluish on upper back right

- Colored direct light (violet) on lower front left and strong backlight on upper back right


Thank you so much and sorry for the shameless commission plug HAHAHAHA
And also, I will be starting the art bootcamp next week sooo ( shoot I'm so excited ) anyone who would love to learn is very much welcome to join, if I decided to do it live but if not, my blog is always there for you to check anytime.
I will using this site : http://artprompts.org/ for random art promts. This is great to be able to get used to random work, not just the one you love to do today, because we'll never know what kind of stuff our clients wanted ;)
So see yah guys when I see you XD