This is a Blender node group created by Youtuber Wayward Art Company. Many thanks to him.
It is a highly customizable node group that allows you to use it as a mask node and achieve excellent results in a short time.
I'm on and off with Blender but always come back to it, cause working in it, is a pure creation.
I'm a big fan of procedural texturing in Blender and have experimented with nodes in the past. I have created a dedicated node group for scratches, so maybe will integrated in this one at some point in the future.
This node group have 5 mask that one can adjust as needed:
- Damage mask
- Edge mask
- Ground dirt mask
- Leaking mask
- Moss mask
Proceduraly generated textures and models as well are becoming hot thing in the industry. And this is expected. It speed up the process by a lot, and allows a lot of iterations and variations.
Here are some of the result from my experimentation with the node.
Damage mask
Leaking mask
Ground dirt mask
Moss mask
The node setup to create the above
Simple right :)
I'm basically mixing two colors with the help of the mix node and the node group. Also I have added bump node.
For better results instead of mixing colors, you can mix two textures, and off course introduce the color ramp :)
Link to download the node group
Old post of mine on nodes:
Node Setup For Blender Cycles Material
The Youtube video from the creator of the node group with excellent tutorial how to use it.
All the best
@dalz