A Great Node Group for Blender - Professional Texturing Made Easy

This is a Blender node group created by Youtuber Wayward Art Company. Many thanks to him.
It is a highly customizable node group that allows you to use it as a mask node and achieve excellent results in a short time.

Screenshot_1.png

I'm on and off with Blender but always come back to it, cause working in it, is a pure creation.
I'm a big fan of procedural texturing in Blender and have experimented with nodes in the past. I have created a dedicated node group for scratches, so maybe will integrated in this one at some point in the future.

This node group have 5 mask that one can adjust as needed:

  • Damage mask
  • Edge mask
  • Ground dirt mask
  • Leaking mask
  • Moss mask

Proceduraly generated textures and models as well are becoming hot thing in the industry. And this is expected. It speed up the process by a lot, and allows a lot of iterations and variations.

Here are some of the result from my experimentation with the node.

Damage mask

Screenshot_1.png

Leaking mask

Screenshot_7.png

Ground dirt mask

Screenshot_5.png

Moss mask

Screenshot_8.png

The node setup to create the above

Screenshot_4.png

Simple right :)

I'm basically mixing two colors with the help of the mix node and the node group. Also I have added bump node.
For better results instead of mixing colors, you can mix two textures, and off course introduce the color ramp :)


Link to download the node group

Old post of mine on nodes:
Node Setup For Blender Cycles Material

The Youtube video from the creator of the node group with excellent tutorial how to use it.

All the best
@dalz




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