Is a blockchained and monetized FPS for Steem possible?

Once upon a time, I used to love playing First Person Shooters (FPS) namely, Ghost Recon. Yep, it was a long time ago but I did go over to Battlefield 2 and 3 also and yes, still a long time ago. However, there are some benefits of these old games perhaps, at least for a beginning point.

There are a lot of gamers out there on Steem playing all sorts of things and streaming them but what I am hoping is that someone can find a way to take it a few steps further for monetization and instead start integrating Steem heavily into the game itself.

I am just spitballing this through at the moment to see what comes up.

First and foremost, once real value is integrated into a game the scammers are going to come out and try to game the system which is why I am choosing old games that don't require much bandwidth. I played the first Ghost Recon from Australia and it was laggy AF on a 52k modem but, playable. Anyone still on a 52k? Unlikely. So, this means that the entire game could be served from a browser-based system so that there is no way to install the various hacks and it will still run smoothly enough, at least for a decent proof of concept trial.

What I imagine is something like this.

Perhaps there is an open source and usable game that could already handle this (maybe someone is already doing it?). The games have to log a whole lot of data in order to play including hit points, head shots and various statistics. These can be leveraged in numerous ways to provide data to the blockchain and be used for various monetization factors.

A player could play potentially for free where nothing is tracked or they could load up their Steem and go head to head against opponents in real time with various incentives such as winner takes all Steem from the round or of course, earn Steem from the inflation pool in various ways also. There could of course be team events and tournaments and spectators/ gamblers could even place bets/votes ahead of time on players or teams with players and the platform taking some percentage of the door money. The odds could be worked out based on the votes on sides simply enough.

Weapons and kits could be bought directly with Steem, custom team camouflage and skins could be purchased and a whole range of various upgrades and additions could be integrated into the game to not only monetize it but, connect people to the game itself.

Why would anyone play low quality graphics games? They play Minecraft don't they? Throw in some monetization and action as well as a very low barrier of entry and low chance of hacking with game records kept on the blockchain, and globally people are able to play together with bare minimum spec equipment and earn on their gaming skills.There is a push toward low-fi and when there is a very low barrier of entry with addictive and compelling content, virality is just a little luck away. Browser basing it gives creators a lot more control over the game as well as a lot more power to moderate.

I know that @dlux-io is experimenting with some VR and a few other pieces of tech that might help this along but I think that there is a huge amount of potential to get these kinds of games onto Steem as soon as possible. There is no need for all of the fanciness and graphics if there is both fun and profit up for grabs. It would sure as hell beat the entertainment value of those dice games and if popular, could actually be used as a gambling mechanism of sorts too without having to actually play. The lower the barriers of entry the better, and getting into crypto via gaming is definitely something that a lot of people would be interested in.

I don't know much about the technical requirements and what parts would need to be on the blockchain and which could be through a normal database but, would you be interested in a FPS game on Steem?

Taraz
[ a Steem original ]

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