@hightouch recently announced his new game Drug Wars that is extremely popular already only 24 hours left. If you haven't checked it out, I highly recommend you do. You can earn Steem without spending any money, but spending some Steem initially will help you snowball.
Join my gang by using my referral link.
https://staging.drugwars.io/#!/ref/@themarkymark
(as far as I know, referral rewards don't work yet, but will be implemented in the future retroactively)
After playing a lot in the last 24 hours, I have a few questions and a lot of suggestions. I am putting this together in a post as I believe others will have the same questions.
Questions
What is this car symbol on the units?
From what I understand, storage is not implemented right now? Does storage provide 100% protection up to the amount listed?
Right now it seems like it somewhat words, but then I have been robbed for thousands even though I have protection up to 130K but only had 15K.
How long until the research center becomes available and the other troops?
Do you have plans to release other heists and expand the 8% player distribution?
Does the Pantheon really do nothing?
Will weapons and alcohol be lootable in raids?
Suggestions
I am sure a lot of these have already been mentioned and may even being worked on, but I am going to include them anyway.
- A lot of people have already been scripting auto vesting into the bank heist. I know adding an auto vest is already being considered, but I think this is important as if Drug Wars scales, even more, it will start to have performance concerns. All these actions require custom JSON transactions, and many users have started to auto vest their drugs every 30 seconds. I think addressing this sooner than later would help a lot.
Here is the solution I propose. Add a new Office upgradable item, Delivery Crew or something, which can be upgraded. It starts with a 20% "fee" to auto vest your drugs. Every level reduces it 1% until it becomes 0% at level 20. This would dramatically reduce the custom json transactions flying around (which have significant RC costs) and bloat. Can even just have it delivered before the heist.
This can't be done on the blockchain though, as only a transaction can change state and if you want to keep it decentralized this becomes difficult, but having tens of thousands of custom_jsons an hour will become really wasteful.
Sponsored heists would be a cool way for witnesses, users, to get noticed and sponsor the game by having a heist where a particular user can "hire the community" to do a job while they put up the reward pool.
Battle history needs a serious rework, I am sure this is on your list but having accurate incoming and outgoing battle history is critical.
I also believe you are away of this, but the "Battles" should auto refresh. I am not sure if it does, it does not look like it does, so I tend to hit refresh on the browser to reload the game and then click on battles if I want to look for people to attack. This window also needs to be expanded so it is easier to view. I see battle history has been fixed in the last update just in the last few hours.
Gifting would be a nice feature.
Hired protection, this would be a cool feature with the ability to offer protection to other users for a fee.
Being able to cancel an upgrade. I am pretty sure this is already on the list, so the other part of this is being able to "instant finish" an upgrade by paying a pro-rated amount in Steem.
Button for "All Available", for example, if I want to buy as many bounces as possible, click this button and it will populate the box with all you can afford.
Skills for auto training troops. This wouldn't train 100% of your troops but would allow you to create a small amount on a regular basis based on upgradable skills. Say recruitment skill.
Daily events/missions I think would be critical to the success of the game. I believe this is also being worked on, but should be a priority as it will help cement engagement and retention.
Clans, like the protection aspect, some way to get it so people can work together or establish allies would be cool.
A way to see your referrals (when they work).
What's new section on the site, with a pop up that notifies users when a new update has been released. This could be in the bottom left where it says Early Access with some attention getter and a link to the details.
I'm sure I have more, but I wanted to put a few down so others can see and chat about.