Spanish Translation of Node.js (Part 8) (1123 words)

Github Repository

https://github.com/nodejs/node

General Information & Project Details

Node.js is an Open Source JavaScript runtime built on Chrome's V8 JavaScript engine supported by the Node.js Foundation

- What is Node?

The Node environment comprises everything you need to run a program written in JavaScript(JS).

Node.js first started when the original developers of JS extended its functionalities from something you could only run in the browser to something you could execute on your computer as a independent application.

Now you can do much more with JavaScript than just creating interactive websites and web apps. Modern JavaScript has the same capabilites as other scripting languages like Python, and therefore it can do the same as these.

Both your browser's JavaScript and Node.js environment run on the V8 JavaScript runtime engine. This engine takes your JS code and converts it into a much faster machine code (machine code is a low level code that the computer can execute without needing to first interpret it).

Contribution Specifications

- Translation Overwiew

In this part I translated part of the guides related to the Buffer functionalities, more focused on the Class Buffer building commands and the relationships between the Buffer class and the TypedArrays. The guides are also related with the encoding standards used among JS.

I started the translation of the Virtual Machine module and the properties of its classes. This module allows you to test your code in a sandbox environment.

- Languages

- Word Count

Number of words translated on this contribution: 1123 words, including a small number of coding instructions.

Proof of Authorship

The translation was submitted via CrowdIn and you can find all the related information on the following links.

Node.js Crowdin page

My Crowdin Profile
My Crowdin Activity
My Github Profile

- Examples sentences in Spanish:

  • In the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled <0>Buffer</0> instance using <0>SlowBuffer</0> then copy out the relevant bits.
    • En el caso donde un desarrollador pueda necesitar retener una pequeña porción de la memoria desde un grupo por una cantidad indeterminada de tiempo, puede ser apropiado crear una instancia de Buffer sin agrupar utilizando SlowBuffer y luego copiar los bits relevantes.

  • Using a <0>vm.Module</0> object requires four distinct steps: creation/parsing, linking, instantiation, and evaluation.
    • Utilizar un objeto vm.Module requiere cuatro pasos distintos: creación/análisis, vinculación, creación de instancias, y evaluación.

  • The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding.
    • El proceso de transcodificación utilizará caracteres de sustitución si una secuencia de bytes dada no puede representarse adecuadamente en la codificación objetivo.

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