Thank you for your contribution. This must be a fun game to play even I didn't know the .SK script, I can still read and understand most of it given the syntax is pretty much Python - although github does not understand the syntax.
- Great comments.
- I see constants (string literals, magik numbers) are directly used in the .SK script. It might be better (if .SK allows defining constants) to extract these somewhere in a common file.
- Do you plan to add lang/en.sk?
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RE: [Open Source] SkyBlock Minecraft Addon - Enhanced island flags [New features #7]